To make a brake disk in 3DS Max you should follow this tutorial. I’ve made these tutoriale in 15 steps. Maybe you will say that are too many but i have explained very well and anyone can follow this tutorial.
1. Start by making a Donut in the top viewport ( to do a Donut click on Shapes > Donut). Put these values R1 = 100 ; R2 = 40.
2. Put the donut in the middle of the document ( select the donut, right click on him , click on the little square near “Move” and put all values at 0 )
3. Make 7 small circles and put them like in the image . To make all circles equals and fast, select the first circle, hold shift and drag out from the circle.
4. After u have made all 7 circles, select all 7 circles, click on Hierarchy > Pivot > Affect pivot only then right click on the circles and click on the small circle near “Move” and put all values to 0.
5. With all small circles selected go to Tools > Array
6. Click on the right arrow from Rotate (1) then in the Z column put 360 (2) , at count put 12 (3) and at “Type of object” choose “instance” (4) and press OK
7. After you have made all 12 copies of the small circles , choose 1 circle > right click > Convert to > Editable Spline (1). With that circle selected , in modifier menu click on the “Attach Mult” (2). It will appear a window where you will select all of the circle + donut and after that click on “Attach”
8. Click on the Modifier List (1) and choose Bevel (2) and add these values :
Level 1
— Height 5.0
— Outline 0.0
(checked) Level 2
— Height -0.3
— Outline 0.3
9. Make a tube with these values :
- Radius 1 : 99.0
- Radius 2 : 41.0
- Height : 12.0
Height Segments : 1
Cap Segments : 1
Sides : 80
Move the tube in the center. Right click > Move (little square) and put all values to 0
10. Having the tube selected , Right Click > Convert to > Editable Poly. Check the photo to see what polygons you need to delete.
11. Turn the camera a little bit to see the polygons from behind. Select that triangle (1) which will allow you to select the edges. Then select those 2 edges (2)[check photo]and click on that little square from Brigde(3) and in the window put the same values like in the photo. Make the same thing on the other side.
12. After you haved merged those 4 edges (2 on each side) its shouldbe like a box. So choose that box and go to Tools > Array and change only at “count” by put 40.
13. Having that box choosed , press right click > convert to > editable poly and press that little square from Attach (1) and in that window, select all objects , except the disc ( Circle07 = the disc)
14. Click on the “Vertex” (1) and choose all vertices from the middle > right click > rotate in the same way like in the image
15. Now, turn to back viewport (1) and move those boxes behind the disc (2). After that , select the disc , hold shift and Drag away to make a copy and place the copy in the back.(3)
To download the file click HERE
1. Start by making a Donut in the top viewport ( to do a Donut click on Shapes > Donut). Put these values R1 = 100 ; R2 = 40.
2. Put the donut in the middle of the document ( select the donut, right click on him , click on the little square near “Move” and put all values at 0 )
3. Make 7 small circles and put them like in the image . To make all circles equals and fast, select the first circle, hold shift and drag out from the circle.
4. After u have made all 7 circles, select all 7 circles, click on Hierarchy > Pivot > Affect pivot only then right click on the circles and click on the small circle near “Move” and put all values to 0.
5. With all small circles selected go to Tools > Array
6. Click on the right arrow from Rotate (1) then in the Z column put 360 (2) , at count put 12 (3) and at “Type of object” choose “instance” (4) and press OK
7. After you have made all 12 copies of the small circles , choose 1 circle > right click > Convert to > Editable Spline (1). With that circle selected , in modifier menu click on the “Attach Mult” (2). It will appear a window where you will select all of the circle + donut and after that click on “Attach”
8. Click on the Modifier List (1) and choose Bevel (2) and add these values :
Level 1
— Height 5.0
— Outline 0.0
(checked) Level 2
— Height -0.3
— Outline 0.3
9. Make a tube with these values :
- Radius 1 : 99.0
- Radius 2 : 41.0
- Height : 12.0
Height Segments : 1
Cap Segments : 1
Sides : 80
Move the tube in the center. Right click > Move (little square) and put all values to 0
10. Having the tube selected , Right Click > Convert to > Editable Poly. Check the photo to see what polygons you need to delete.
11. Turn the camera a little bit to see the polygons from behind. Select that triangle (1) which will allow you to select the edges. Then select those 2 edges (2)[check photo]and click on that little square from Brigde(3) and in the window put the same values like in the photo. Make the same thing on the other side.
12. After you haved merged those 4 edges (2 on each side) its shouldbe like a box. So choose that box and go to Tools > Array and change only at “count” by put 40.
13. Having that box choosed , press right click > convert to > editable poly and press that little square from Attach (1) and in that window, select all objects , except the disc ( Circle07 = the disc)
14. Click on the “Vertex” (1) and choose all vertices from the middle > right click > rotate in the same way like in the image
15. Now, turn to back viewport (1) and move those boxes behind the disc (2). After that , select the disc , hold shift and Drag away to make a copy and place the copy in the back.(3)
To download the file click HERE
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