For this tutorial we assume that you have the basic knowledge of the 3D Studio MAX surface. For this tutorial no plugins are required! We have created the scene with 3D Studio MAX 2.
1. Start MAX and reset it!
2. Go to "Create - Helpers - Atmospheric Apparatus" and create a SphereGizmo with a Radius of 100.
3. Now go...
Creating a Foggy Scene in 3D Studio MAX using "Fog" and "Volume Fog"
Creating a Foggy Scene in 3D Studio MAX using "Fog" and "Volume Fog" By Stealth Snake | 3D Studio Max | Intermediate This tutorial will teach you how to create a foggy scene in 3D Studio Max. I applied this effect to the ending result of my previous tutorial about Texturing (Using UVW and Unwrap UVW). We will create our scene using...
Modeling Golf Ball in simple way
1. Create a box with follwing parameters.
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2. Now apply spherify modifier on it with 100% value, and convert it into editable poly.
3. By selecting the polygon selection select all the polygons, and apply inset with the following setting:
Our object now look like this .
4. With the same selection apply Extrude with these setting....
Mushroom modeling tutorial – 3d max
In this tutorial we will learn how to quickly build a mushroom shape. The steps can be further simplified, however our main goal is to have a nice flexible mushroom object.
We will start off with a nice sphere in the perspective view (parameters: Radius: 60, Segments: 48). Hit Z to zoom extents all.
Add a Taper modifier to the sphere...
MODELING & TEXTURING IN 3DS MAX
In this tutorial we are going to make a Rack in 3ds Max and we will give texture of wood on this rack for giving the originality to the rack.
Here we used the Box tool only to make rack. We will make rack by adjusting the boxes in the shape of a rack. And then we will give the texture of wood.
[1] -: First of all open the 3ds max and...
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